Ryan Sizemore
Ryan Sizemore
3D Environment & Prop Modeler
Austin, United States

Summary

I am a 3D environment and prop modeler that specializes in bringing real life to the digital world. I earned my bachelor's degree in Computer Graphics Technology with a focus on 3D modeling and animation from Purdue University.

Proficient in creating realistic models utilizing industry standard applications. Experience using and creating assets for the Unity game engine. Ability to follow a PBR workflow and create realistic textures.

Resume PDF

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Skills

Environment Design3D Animation3D ModelingEnvironment ModelingProp ModelingProgrammingVFX3DBlueprintsCAD Conversion

Software proficiency

Maya
Maya
3ds Max
3ds Max
Blender
Blender
ZBrush
ZBrush
Unity
Unity
Unreal Engine
Unreal Engine
Substance 3D Painter
Substance 3D Painter
Substance 3D Sampler
Substance 3D Sampler
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop

Productions

    • Video Game
      Sloan Cleaner VR
    • Year
      2019
    • Role
      3D Generalist
    • Company
      321 Fast Draw

Experience

  • Lead 3D Artist at 312 Next Reality / 321 Fast Draw
    Chicago, United States of America
    December 2018 - March 2020

    Lead 3D artist for a small VR and AR company that is doing some amazing projects, including working with the Chicago Cubs. I manage the art team, making sure everything is consistent in style and quality when implemented together in the final Unity scenes while providing tips and mentoring to the junior artists.